Tuesday, June 15, 2010

36 textures

This time around, I tried to use different pens and pencils to give it a more dynamic effect. Also used compass to to give some of the textures a scientific feel (like alchemy circles). Lastly, I explored the 3D perspectives of textures, I realise in movies and gaming industry, there is a movement towards a 3D entertainment, so I tried to use drawing techniques learnt from prevoius assignment (axonometric drawing) to give textures a 3D element.



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